WASD: pan • LEFT-CLICK: capital / select / inspect • CITY: expands on its own — click it to set its radius • BUILD MODE ON: drag to reshape unclaimed terrain • PLAN MODE ON + selected troops: drag a battle plan line (auto mode) • LEFT-DRAG (modes off): box-select troops, drag from troops to march, hold SHIFT and drag to draw a freehand route • T: select all troops • CTRL+1-9: save control group, 1-9: recall it • RIGHT-DRAG: pan
connecting…
🏔 TERRAIN BRUSH
≥3 mountain · 0 sea level · <0 dig (floods if it touches water) • 3g/tile • requires Land Reshaping tech
Nation
Current relation: NEUTRAL
Trade — a car or boat has to reach them
🎯 Plan Mode: OFF
🏔 Build Mode: OFF
+
−
GENERAL live server
GAME 404NATION CONTROL PANEL
500
+0 gold / sec
maintenance: 0g/s
⚠ DIVISIONS UNPAID — deserting until your treasury recovers
0 iron
+0/sec
0 oil
+0/sec
0 RP
+1/sec
SELECTED TILE
No tile selected. Click one to inspect it.
BUILD
SELECTED CITY
Cities expand on their own. Click one of your cities to set its expansion radius and upkeep.
Each tile the city claims costs gold, and the city itself costs upkeep every second.
EXPLORERS & COLONIES
Explorers scout fast and found new cities. Claiming land is done through city expansion — to start a new front, march an explorer out and found a city.
No explorer selected. Click one on the map.
PORT — BUILD SHIPS
Select one of your ports to build ships here.
SELECTED SHIP
No ship selected. Click one on the map.
RECRUIT DIVISION
Select one of your barracks, choose a size, and recruit. Each soldier costs 1g to raise and a trickle of upkeep every second while they serve.
10g
DIVISION PLANNER (AUTO MODE)
Draw a battle plan line on the map with your divisions selected and Plan Mode ON — assigned divisions drive themselves down the line, fighting anything in the way and pushing on once a tile falls.
Plan Mode ON → drag on the map with divisions selected to draw the plan. Divisions on a plan show a gold flag and re-advance automatically.
DOCTRINE
IDEOLOGY
ECONOMY
RESEARCH
One project at a time. Universities speed research up.
Idle — pick a project.
DIPLOMACY
Status with Rogue Blob: PEACE
Select troops (click, or drag a box), then drag from them to a tile to order a march — like assigning a front in HOI4. Hold SHIFT while dragging to draw a freehand route.
NATIONS ONLINE
Rogue Blob (chaotic AI)
Unclaimed land — claimed only by a city's expansion or by founding a city with an explorer
Ocean — can't be settled
★ gold star = capital · ◼ dark square = city. Cities claim land on their own (each tile costs gold) and pay upkeep every second.
Barracks don't build troops on their own — select one and recruit a division (1g/soldier + upkeep).
Gray-tinted land has iron, brown-tinted has oil. Farms, Markets and Banks make gold; factories are gone.
Hostile divisions fight wherever they meet, not just on owned land. An island cut off from your capital is much easier to lose.
🏔 Build Mode raises mountains / digs canals on unclaimed land (needs Land Reshaping tech).
Click another nation's hex (or their name above) for War / Alliance / Pact / Trade / Peace.